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Ink sans fight infinite health
Ink sans fight infinite health










Vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed If InputObject.Ke圜ode = Enum.Ke圜ode.A and Debounces.isAttacking = false and Debounces.isSprinting = true and Debounces.isBoosting = false and Debounces.isPassive = true and Debounces.isTyping = false then Uinps.InputBegan:connect(function(InputObject) Torso = player.Character:WaitForChild("Torso")ĭist = (torso.Position - ).magnitude












Ink sans fight infinite health